
Directed by Peter Jordan and produced by me.
Featuring Anthropic's Societal Impacts research team.
Joined Anthropic as the first designer, before Claude (Anthropic's foundational large language model) was released into the world, and built the brand creative team from the ground up to 20 people. In an industry fixated on capabilities and what's technologically possible, I steered our strategy toward human-centered storytelling—creating a visual language and brand focused on what's humanly possible.
Rather than following industry conventions, I developed creative principles authentic to Anthropic's mission—choosing warmth over modernity, accessibility over exclusivity, and thoughtful restraint over flashy spectacle. This orthogonal approach positioned us as genuinely different, not just visually distinct.
How the rest of the AI industry shows up.
Design and art direction above: Studio Geist, Tim Belonax.
Naming, strategy, and creative direction led by me.
Media partners: Daybreak
Contributors not shown: Susan Payne, Whitney Chen, Wes Mitchell, Olenka Malarecka, Maria Gonzales, Linsey Fields, Romello Goodman, Dexter Callendar III